Design · Capability

A design system your product teams can actually use.

Troiana audits fragmented interfaces, defines shared tokens and components, aligns Figma with production code, documents decisions, and creates a practical path for adoption. The system grows from real product needs instead of becoming a separate design exercise.

Why it matters

Without a system, every new screen is a fresh set of decisions — and the product slowly drifts out of sync with itself. A design system replaces that drift with a shared language: decide once, reuse everywhere. It is what lets a small team ship quickly and a growing one stay coherent.

What a design system includes
Design tokens
Component library
Usage rules
Accessibility
Documentation
Governance
What’s included

Design tokens

One source of truth for colour, type, spacing, and motion — the vocabulary everything is built from.

Component library

A considered set of components, each with its states and rules defined, not improvised.

Usage rules

Clear guidance on when to use what, so the system scales without a committee.

Governance

A defined way for the system to change over time without drifting apart.

Accessibility, baked in

Colour contrast, focus states, and keyboard behaviour built into every component, not bolted on per screen.

Documentation

A living reference — usage, do and don’t, and code — that lets any designer or engineer pick up the system and move.

How we work

A design system earns its keep only when the design and the code are the same system. We build it once — and, when you want, ship it as the real components too.

How it runs
01

Foundations

We set the tokens — colour, type, spacing, radius, motion — as the single source of truth everything inherits.

02

Components

We build the component library on those tokens, each one covering its full range of states and variants.

03

Rules

We document how and when to use each component, so the system guides decisions instead of just storing parts.

04

Rollout

We put the system into the product, bring the team on board, and set the governance that keeps it healthy.

More in design
Common questions

What is included in a design system?

A design system can include principles, design tokens, Figma styles and variables, component anatomy and variants, interaction and accessibility rules, content patterns, production components, documentation, contribution guidance, release practices, and governance. The scope should reflect the products and teams that will actually use it.

When does a product need a design system?

A design system becomes valuable when teams repeatedly solve the same interface problems, inconsistent components create quality or accessibility issues, design and code drift, or several products need a shared language. A small product may need a focused component foundation rather than a large formal system.

How long does a design system take?

The timeline depends on the number of products, platforms, existing components, visual and accessibility debt, code implementation, documentation depth, and stakeholder availability. Troiana releases the system in useful increments, starting with the foundations and highest-value components.

How much does a design system cost?

Cost depends on product count, component coverage, Figma and code scope, accessibility requirements, documentation, migration, and team enablement. A focused foundation costs less than a multi-product system with production libraries and governance. Troiana defines the adoption target and scope before pricing the work.

Should a design system live in Figma, code, or both?

Both when the system supports a software product. Figma helps designers compose and evaluate interfaces; production components determine what users actually receive. The two libraries need shared decisions, clear ownership, and a change process, but they do not become synchronized automatically.

Can you audit and improve an existing design system?

Yes. Troiana can review token structure, component coverage, variants, accessibility, duplication, naming, documentation, code parity, adoption, and governance. We preserve useful foundations and prioritize the changes that remove the most product and team friction.

Can we build a design system without redesigning the whole product?

Yes. A system can begin with the current visual language and normalize tokens, components, and states incrementally. Existing screens can migrate as they are touched. A broader redesign is needed only when the current interface decisions themselves no longer support the product.

How do you get teams to adopt a design system?

Adoption requires more than a library. Troiana involves designers and engineers early, solves real product needs first, documents usage and exceptions, provides migration paths, assigns ownership, and establishes a contribution and release process. A system succeeds when the product team uses it in normal delivery.

How do you measure whether a design system is working?

Useful signals include component adoption, reduced duplicate patterns, design-to-code parity, accessibility defects, time to design and build common flows, change propagation, contribution activity, and team confidence. The relevant measures are agreed before the system expands.

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